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Skyline Game Engine

skyline engine

Skyline Game Engine showcases Dexsoft Arts.

The Skyline Game Engine is an advanced 3D software package based on the Ogre Open Source engine. It comes with a LUA interface and wysiwyg editors and tools. The makers of this technology decided to showcase some scenes and images with the help of our models and textures.

You can find more details about this technology at http://www.chi-ad.com/Skyline/SDN/.

Click here to see bigger images.

Plastic Toys from our Models

Viper Vehicle

Dwartist showed a plastic model from our Viper vehicle model on his blog.

Dwartist from Liverpool showed a real and painted plastic model from our Viper vehicle model on his blog.

You can find more details about this model at http://www.dwartist.blogspot.co.uk/2012/03/vipers-both-with-camo.html.

Click here to see bigger images.

Days of Evil

Days of Evil (Browser Game)

Media2Art GbR made a fantastic Web Game

Media2Art made a fantastic web game where the player starts his journey in the 28th century and travels back in time to gather the most evil creatures. At Dexsoft we are proud to see a few of our products in this game.

You can find more details about this project at http://www.daysofevil.com and more details about the company behind it at http://www.media2art.de.

Click here to see a bigger image.

Xbox 360 Hybrid Controlled Game (Xbox Pad + Kinect)

Xbox 360 Hybrid Controlled Game (Xbox Pad + Kinect)

Alexander Poolton made a XBox / Kinect game

A. Poolton used our sci-fi models to create this interesting project. You control the game, one hand using the Kinect, to control your view and the other on the control pad to control movement. Right and left handed set-ups are supported. The player can reach forward to fire their gun (while aiming - i.e. pushing their hand in the direction they want to fire), open doors and pick-up objects. Crates can also be lifted and moved in order to solve puzzles.

The game was developed using the Unity engine and coded in C#. The game uses OpenNI and NITE, for interaction with the Kinect.

You can find more details about this project in his Youtube channel.

Click here to see a bigger image.

Adrenaline - a Tournament-oriented Shooter

Adrenaline - contest shooter

Robin Kindler is working on a competition based shooter

Robin Kindler is working on a shooter based on a competition/tournament gameplay. The game features various singleplayer and multiplayer modes. Some of the textures and models in this game are made by Dexsoft artists.
You can find more details about this project in his Youtube channel.

Click here to see more images.

Transformers 3 - An advertising Game

Transformers 3 - advertising game

Dexsoft Models used by Blit, Inc.

Blit, Inc. finished another great working advertising game with the help of the Unity engine and some of our models and textures.
You can play it for free here.
You can find more details about this successful game development company here.

Click here to see some bigger images of this game.

Esenthel Engine

Esenthel Engine

Dexsoft Models used by the maker of the Esenthel engine

Grzegorz Slazinski is the maker of the engine called Esenthel. Esenthel Engine is a complete game development platform allowing to create fully featured AAA titles on Windows, Mac and iOS.
Grzegorz made a nice interior demo and benchmark using our assets. You can see a video here.
You can find more details about this particular Esenthel project here.

Click here to see some bigger images of this scene made in Esenthel.

Eclipse Engine

Eclipse Engine

Dexsoft Models used by the maker of the Eclipse Engine

Michal Skalsky is the maker of the Eclipse Engine. He hase created it as his Master Thesis and he has used our assets to present its capabilities.
Michal created a great amount of interactivity in this demo as you can see from this video.
You can also find more details about this particular project here.

Click here to see some bigger images of a scene made in Eclipse.

BlendELF Engine

BlendELF Engine

Dexsoft Models used by the maker of the BlendELF engine

Samuel Anjam is one of our customers and more importantly he is the maker of the engine called BlendELF. It supports nice shaders and post processing and works hand in hand with the free modelling and rendering software Blender.

You can find more details here.

Click here to see a bigger image of a scene made in BlendELF with our animated mech robot.

Leadwerks Engine Projects

Leadwerks Engine Projects

Projects made with the Leadwerks Engine

Our customers are using different technologies. Some of them are working with the Leadwerks engine, developed by Josh Klint. Josh wrote a very nice comment in his blog about our offers:
Get your credit card out...and head over to www.dexsoft-games.com to buy the Northern vegetation pack. I don't care if you don't even need it, just give them money so they will continue making incredible media. This is the artistic savior independent developers have been waiting for.

You can find more details here.

Click here to see a bigger image of a scene made in Leadwerks with our vegetation.

Divergence Online - an independent online game

Divergence Online

"Divergence Online" from SGL

The members of the independent studio SGL are working on their online game "Divergence Online". They are building a persistant online world populated by at least 6 races.
Many artists contributed to this project. We are proud to be a part of it.

You can find more details about this project here.

Click here to see more images.

The Adventures of Ambages - a cartoon action adventure game

ambages - cartoon adventure game

Icevalk Entertainment just finished "Ambages"

The members of the independent studio Icevalk Entertainment just finished their second project. "Ambages" is an action adventure cartoon game. Some of the textures in this game are made by Dexsoft artists.
You can find more details about this project here.

Click here to see more images.

Half Life 2 map

Half Life 2 map

Custom map for a game Half Life 2 deathmatch!

Hi dexsoft-games, first of all I loved the sci-fi textures packs good work with them. I've made a custom map for a game called Half Life 2 deathmatch the map name is called DM_Unreal_Factory_HD the map took 3 month to develop.
You can find more details about this project here.

Click here to see more images.

Kart Racing Game

Silas Portfolio

Congratulation to William Sworin for creating a finished game!

Silas is a kart racing game and the first game developed by William Sworin (Exalt Studios). The game provides 16 weapons, 32 different weapon functions, customizability, multiple challenging gameplay modes and online gameplay.
All in all it is an impressive production.
The Dexsoft members are proud to contribute to this game with some of our content packs.
You can find more details about this project here.

Click here to see more images.

reference portfolio

Application Portfolio

Martin Teichmann created a reference map as a portfolio for job applications.

This image is part of this reference collection among other nice pictures from his work in the fields of level-design, modelling and texturing. The image has been made with his sci-fi texture pack that can be bought at Dexsoft.

Click here to see more images.

The CLAN Game - Episode One

The Clan Game

Egghedz announced the start of concept work on a new FPS game, Clan.

Set at the end of the third millennium, climate change and subsequent widespread flooding have caused catastrophe beyond comprehension bringing humanity to the brink of extinction. As lowlands sink under the unstoppable march of rising tides and violent storms, societies based around central government collapse. For millions, city life is no longer feasible and mass exodus ensues, making high ground the most valuable asset on the planet.

www.egghedz.com/clan

Click here to see more images.

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